openclaw/docs/plugins/sdk-channel-plugins.md

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Building Channel Plugins Channel Plugins Step-by-step guide to building a messaging channel plugin for OpenClaw
You are building a new messaging channel plugin
You want to connect OpenClaw to a messaging platform
You need to understand the ChannelPlugin adapter surface

Building Channel Plugins

This guide walks through building a channel plugin that connects OpenClaw to a messaging platform. By the end you will have a working channel with DM security, pairing, reply threading, and outbound messaging.

If you have not built any OpenClaw plugin before, read [Getting Started](/plugins/building-plugins) first for the basic package structure and manifest setup.

How channel plugins work

Channel plugins do not need their own send/edit/react tools. OpenClaw keeps one shared message tool in core. Your plugin owns:

  • Config — account resolution and setup wizard
  • Security — DM policy and allowlists
  • Pairing — DM approval flow
  • Session grammar — how provider-specific conversation ids map to base chats, thread ids, and parent fallbacks
  • Outbound — sending text, media, and polls to the platform
  • Threading — how replies are threaded

Core owns the shared message tool, prompt wiring, the outer session-key shape, generic :thread: bookkeeping, and dispatch.

If your platform stores extra scope inside conversation ids, keep that parsing in the plugin with messaging.resolveSessionConversation(...). That is the canonical hook for mapping rawId to the base conversation id, optional thread id, explicit baseConversationId, and any parentConversationCandidates. When you return parentConversationCandidates, keep them ordered from the narrowest parent to the broadest/base conversation.

Bundled plugins that need the same parsing before the channel registry boots can also expose a top-level session-key-api.ts file with a matching resolveSessionConversation(...) export. Core uses that bootstrap-safe surface only when the runtime plugin registry is not available yet.

messaging.resolveParentConversationCandidates(...) remains available as a legacy compatibility fallback when a plugin only needs parent fallbacks on top of the generic/raw id. If both hooks exist, core uses resolveSessionConversation(...).parentConversationCandidates first and only falls back to resolveParentConversationCandidates(...) when the canonical hook omits them.

Approvals and channel capabilities

Most channel plugins do not need approval-specific code.

  • Core owns same-chat /approve, shared approval button payloads, and generic fallback delivery.
  • Use auth.authorizeActorAction or auth.getActionAvailabilityState only when approval auth differs from normal chat auth.
  • Use outbound.shouldSuppressLocalPayloadPrompt or outbound.beforeDeliverPayload for channel-specific payload lifecycle behavior such as hiding duplicate local approval prompts or sending typing indicators before delivery.
  • Use approvals.delivery only for native approval routing or fallback suppression.
  • Use approvals.render only when a channel truly needs custom approval payloads instead of the shared renderer.
  • If a channel can infer stable owner-like DM identities from existing config, use createResolvedApproverActionAuthAdapter from openclaw/plugin-sdk/approval-runtime to restrict same-chat /approve without adding approval-specific core logic.

For Slack, Matrix, Microsoft Teams, and similar chat channels, the default path is usually enough: core handles approvals and the plugin just exposes normal outbound and auth capabilities.

Walkthrough

Create the standard plugin files. The `channel` field in `package.json` is what makes this a channel plugin:
<CodeGroup>
```json package.json
{
  "name": "@myorg/openclaw-acme-chat",
  "version": "1.0.0",
  "type": "module",
  "openclaw": {
    "extensions": ["./index.ts"],
    "setupEntry": "./setup-entry.ts",
    "channel": {
      "id": "acme-chat",
      "label": "Acme Chat",
      "blurb": "Connect OpenClaw to Acme Chat."
    }
  }
}
```

```json openclaw.plugin.json
{
  "id": "acme-chat",
  "kind": "channel",
  "channels": ["acme-chat"],
  "name": "Acme Chat",
  "description": "Acme Chat channel plugin",
  "configSchema": {
    "type": "object",
    "additionalProperties": false,
    "properties": {
      "acme-chat": {
        "type": "object",
        "properties": {
          "token": { "type": "string" },
          "allowFrom": {
            "type": "array",
            "items": { "type": "string" }
          }
        }
      }
    }
  }
}
```
</CodeGroup>
The `ChannelPlugin` interface has many optional adapter surfaces. Start with the minimum — `id` and `setup` — and add adapters as you need them.
Create `src/channel.ts`:

```typescript src/channel.ts
import {
  createChatChannelPlugin,
  createChannelPluginBase,
} from "openclaw/plugin-sdk/core";
import type { OpenClawConfig } from "openclaw/plugin-sdk/core";
import { acmeChatApi } from "./client.js"; // your platform API client

type ResolvedAccount = {
  accountId: string | null;
  token: string;
  allowFrom: string[];
  dmPolicy: string | undefined;
};

function resolveAccount(
  cfg: OpenClawConfig,
  accountId?: string | null,
): ResolvedAccount {
  const section = (cfg.channels as Record<string, any>)?.["acme-chat"];
  const token = section?.token;
  if (!token) throw new Error("acme-chat: token is required");
  return {
    accountId: accountId ?? null,
    token,
    allowFrom: section?.allowFrom ?? [],
    dmPolicy: section?.dmSecurity,
  };
}

export const acmeChatPlugin = createChatChannelPlugin<ResolvedAccount>({
  base: createChannelPluginBase({
    id: "acme-chat",
    setup: {
      resolveAccount,
      inspectAccount(cfg, accountId) {
        const section =
          (cfg.channels as Record<string, any>)?.["acme-chat"];
        return {
          enabled: Boolean(section?.token),
          configured: Boolean(section?.token),
          tokenStatus: section?.token ? "available" : "missing",
        };
      },
    },
  }),

  // DM security: who can message the bot
  security: {
    dm: {
      channelKey: "acme-chat",
      resolvePolicy: (account) => account.dmPolicy,
      resolveAllowFrom: (account) => account.allowFrom,
      defaultPolicy: "allowlist",
    },
  },

  // Pairing: approval flow for new DM contacts
  pairing: {
    text: {
      idLabel: "Acme Chat username",
      message: "Send this code to verify your identity:",
      notify: async ({ target, code }) => {
        await acmeChatApi.sendDm(target, `Pairing code: ${code}`);
      },
    },
  },

  // Threading: how replies are delivered
  threading: { topLevelReplyToMode: "reply" },

  // Outbound: send messages to the platform
  outbound: {
    attachedResults: {
      sendText: async (params) => {
        const result = await acmeChatApi.sendMessage(
          params.to,
          params.text,
        );
        return { messageId: result.id };
      },
    },
    base: {
      sendMedia: async (params) => {
        await acmeChatApi.sendFile(params.to, params.filePath);
      },
    },
  },
});
```

<Accordion title="What createChatChannelPlugin does for you">
  Instead of implementing low-level adapter interfaces manually, you pass
  declarative options and the builder composes them:

  | Option | What it wires |
  | --- | --- |
  | `security.dm` | Scoped DM security resolver from config fields |
  | `pairing.text` | Text-based DM pairing flow with code exchange |
  | `threading` | Reply-to-mode resolver (fixed, account-scoped, or custom) |
  | `outbound.attachedResults` | Send functions that return result metadata (message IDs) |

  You can also pass raw adapter objects instead of the declarative options
  if you need full control.
</Accordion>
Create `index.ts`:
```typescript index.ts
import { defineChannelPluginEntry } from "openclaw/plugin-sdk/core";
import { acmeChatPlugin } from "./src/channel.js";

export default defineChannelPluginEntry({
  id: "acme-chat",
  name: "Acme Chat",
  description: "Acme Chat channel plugin",
  plugin: acmeChatPlugin,
  registerCliMetadata(api) {
    api.registerCli(
      ({ program }) => {
        program
          .command("acme-chat")
          .description("Acme Chat management");
      },
      {
        descriptors: [
          {
            name: "acme-chat",
            description: "Acme Chat management",
            hasSubcommands: false,
          },
        ],
      },
    );
  },
  registerFull(api) {
    api.registerGatewayMethod(/* ... */);
  },
});
```

Put channel-owned CLI descriptors in `registerCliMetadata(...)` so OpenClaw
can show them in root help without activating the full channel runtime,
while normal full loads still pick up the same descriptors for real command
registration. Keep `registerFull(...)` for runtime-only work.
`defineChannelPluginEntry` handles the registration-mode split automatically. See
[Entry Points](/plugins/sdk-entrypoints#definechannelpluginentry) for all
options.
Create `setup-entry.ts` for lightweight loading during onboarding:
```typescript setup-entry.ts
import { defineSetupPluginEntry } from "openclaw/plugin-sdk/core";
import { acmeChatPlugin } from "./src/channel.js";

export default defineSetupPluginEntry(acmeChatPlugin);
```

OpenClaw loads this instead of the full entry when the channel is disabled
or unconfigured. It avoids pulling in heavy runtime code during setup flows.
See [Setup and Config](/plugins/sdk-setup#setup-entry) for details.
Your plugin needs to receive messages from the platform and forward them to OpenClaw. The typical pattern is a webhook that verifies the request and dispatches it through your channel's inbound handler:
```typescript
registerFull(api) {
  api.registerHttpRoute({
    path: "/acme-chat/webhook",
    auth: "plugin", // plugin-managed auth (verify signatures yourself)
    handler: async (req, res) => {
      const event = parseWebhookPayload(req);

      // Your inbound handler dispatches the message to OpenClaw.
      // The exact wiring depends on your platform SDK —
      // see a real example in the bundled Microsoft Teams or Google Chat plugin package.
      await handleAcmeChatInbound(api, event);

      res.statusCode = 200;
      res.end("ok");
      return true;
    },
  });
}
```

<Note>
  Inbound message handling is channel-specific. Each channel plugin owns
  its own inbound pipeline. Look at bundled channel plugins
  (for example the Microsoft Teams or Google Chat plugin package) for real patterns.
</Note>

Write colocated tests in src/channel.test.ts:

```typescript src/channel.test.ts
import { describe, it, expect } from "vitest";
import { acmeChatPlugin } from "./channel.js";

describe("acme-chat plugin", () => {
  it("resolves account from config", () => {
    const cfg = {
      channels: {
        "acme-chat": { token: "test-token", allowFrom: ["user1"] },
      },
    } as any;
    const account = acmeChatPlugin.setup!.resolveAccount(cfg, undefined);
    expect(account.token).toBe("test-token");
  });

  it("inspects account without materializing secrets", () => {
    const cfg = {
      channels: { "acme-chat": { token: "test-token" } },
    } as any;
    const result = acmeChatPlugin.setup!.inspectAccount!(cfg, undefined);
    expect(result.configured).toBe(true);
    expect(result.tokenStatus).toBe("available");
  });

  it("reports missing config", () => {
    const cfg = { channels: {} } as any;
    const result = acmeChatPlugin.setup!.inspectAccount!(cfg, undefined);
    expect(result.configured).toBe(false);
  });
});
```

```bash
pnpm test -- <bundled-plugin-root>/acme-chat/
```

For shared test helpers, see [Testing](/plugins/sdk-testing).

File structure

<bundled-plugin-root>/acme-chat/
├── package.json              # openclaw.channel metadata
├── openclaw.plugin.json      # Manifest with config schema
├── index.ts                  # defineChannelPluginEntry
├── setup-entry.ts            # defineSetupPluginEntry
├── api.ts                    # Public exports (optional)
├── runtime-api.ts            # Internal runtime exports (optional)
└── src/
    ├── channel.ts            # ChannelPlugin via createChatChannelPlugin
    ├── channel.test.ts       # Tests
    ├── client.ts             # Platform API client
    └── runtime.ts            # Runtime store (if needed)

Advanced topics

Fixed, account-scoped, or custom reply modes describeMessageTool and action discovery inferTargetChatType, looksLikeId, resolveTarget TTS, STT, media, subagent via api.runtime

Next steps