openclaw/extensions/qqbot/src/session-store.ts

259 lines
7.0 KiB
TypeScript

import fs from "node:fs";
import path from "node:path";
import { debugLog, debugError } from "./utils/debug-log.js";
/** Persisted gateway session state. */
export interface SessionState {
sessionId: string | null;
lastSeq: number | null;
lastConnectedAt: number;
intentLevelIndex: number;
accountId: string;
savedAt: number;
appId?: string;
}
import { getQQBotDataDir } from "./utils/platform.js";
const SESSION_DIR = getQQBotDataDir("sessions");
const SESSION_EXPIRE_TIME = 5 * 60 * 1000;
const SAVE_THROTTLE_MS = 1000;
const throttleState = new Map<
string,
{
pendingState: SessionState | null;
lastSaveTime: number;
throttleTimer: ReturnType<typeof setTimeout> | null;
}
>();
/** Ensure the session directory exists. */
function ensureDir(): void {
if (!fs.existsSync(SESSION_DIR)) {
fs.mkdirSync(SESSION_DIR, { recursive: true });
}
}
/** Return the session file path for one account. */
function getSessionPath(accountId: string): string {
const safeId = accountId.replace(/[^a-zA-Z0-9_-]/g, "_");
return path.join(SESSION_DIR, `session-${safeId}.json`);
}
/** Load a saved session, rejecting expired or mismatched appId entries. */
export function loadSession(accountId: string, expectedAppId?: string): SessionState | null {
const filePath = getSessionPath(accountId);
try {
if (!fs.existsSync(filePath)) {
return null;
}
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
const now = Date.now();
if (now - state.savedAt > SESSION_EXPIRE_TIME) {
debugLog(
`[session-store] Session expired for ${accountId}, age: ${Math.round((now - state.savedAt) / 1000)}s`,
);
try {
fs.unlinkSync(filePath);
} catch {}
return null;
}
if (expectedAppId && state.appId && state.appId !== expectedAppId) {
debugLog(
`[session-store] appId mismatch for ${accountId}: saved=${state.appId}, current=${expectedAppId}. Discarding stale session.`,
);
try {
fs.unlinkSync(filePath);
} catch {}
return null;
}
if (!state.sessionId || state.lastSeq === null || state.lastSeq === undefined) {
debugLog(`[session-store] Invalid session data for ${accountId}`);
return null;
}
debugLog(
`[session-store] Loaded session for ${accountId}: sessionId=${state.sessionId}, lastSeq=${state.lastSeq}, appId=${state.appId ?? "unknown"}, age=${Math.round((now - state.savedAt) / 1000)}s`,
);
return state;
} catch (err) {
debugError(`[session-store] Failed to load session for ${accountId}: ${err}`);
return null;
}
}
/** Save session state with throttling. */
export function saveSession(state: SessionState): void {
const { accountId } = state;
let throttle = throttleState.get(accountId);
if (!throttle) {
throttle = {
pendingState: null,
lastSaveTime: 0,
throttleTimer: null,
};
throttleState.set(accountId, throttle);
}
const now = Date.now();
const timeSinceLastSave = now - throttle.lastSaveTime;
if (timeSinceLastSave >= SAVE_THROTTLE_MS) {
doSaveSession(state);
throttle.lastSaveTime = now;
throttle.pendingState = null;
if (throttle.throttleTimer) {
clearTimeout(throttle.throttleTimer);
throttle.throttleTimer = null;
}
} else {
throttle.pendingState = state;
if (!throttle.throttleTimer) {
const delay = SAVE_THROTTLE_MS - timeSinceLastSave;
throttle.throttleTimer = setTimeout(() => {
const t = throttleState.get(accountId);
if (t && t.pendingState) {
doSaveSession(t.pendingState);
t.lastSaveTime = Date.now();
t.pendingState = null;
}
if (t) {
t.throttleTimer = null;
}
}, delay);
}
}
}
/** Write one session file to disk immediately. */
function doSaveSession(state: SessionState): void {
const filePath = getSessionPath(state.accountId);
try {
ensureDir();
const stateToSave: SessionState = {
...state,
savedAt: Date.now(),
};
fs.writeFileSync(filePath, JSON.stringify(stateToSave, null, 2), "utf-8");
debugLog(
`[session-store] Saved session for ${state.accountId}: sessionId=${state.sessionId}, lastSeq=${state.lastSeq}`,
);
} catch (err) {
debugError(`[session-store] Failed to save session for ${state.accountId}: ${err}`);
}
}
/** Clear a saved session and any pending throttle state. */
export function clearSession(accountId: string): void {
const filePath = getSessionPath(accountId);
const throttle = throttleState.get(accountId);
if (throttle) {
if (throttle.throttleTimer) {
clearTimeout(throttle.throttleTimer);
}
throttleState.delete(accountId);
}
try {
if (fs.existsSync(filePath)) {
fs.unlinkSync(filePath);
debugLog(`[session-store] Cleared session for ${accountId}`);
}
} catch (err) {
debugError(`[session-store] Failed to clear session for ${accountId}: ${err}`);
}
}
/** Update only lastSeq on the persisted session. */
export function updateLastSeq(accountId: string, lastSeq: number): void {
const existing = loadSession(accountId);
if (existing && existing.sessionId) {
saveSession({
...existing,
lastSeq,
});
}
}
/** Load all saved sessions from disk. */
export function getAllSessions(): SessionState[] {
const sessions: SessionState[] = [];
try {
ensureDir();
const files = fs.readdirSync(SESSION_DIR);
for (const file of files) {
if (file.startsWith("session-") && file.endsWith(".json")) {
const filePath = path.join(SESSION_DIR, file);
try {
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
sessions.push(state);
} catch {
// Ignore malformed session files here.
}
}
}
} catch {
// Ignore missing directories and similar filesystem errors.
}
return sessions;
}
/**
* Remove expired session files from disk.
*/
export function cleanupExpiredSessions(): number {
let cleaned = 0;
try {
ensureDir();
const files = fs.readdirSync(SESSION_DIR);
const now = Date.now();
for (const file of files) {
if (file.startsWith("session-") && file.endsWith(".json")) {
const filePath = path.join(SESSION_DIR, file);
try {
const data = fs.readFileSync(filePath, "utf-8");
const state = JSON.parse(data) as SessionState;
if (now - state.savedAt > SESSION_EXPIRE_TIME) {
fs.unlinkSync(filePath);
cleaned++;
debugLog(`[session-store] Cleaned expired session: ${file}`);
}
} catch {
// Remove corrupted session files while ignoring parse errors.
try {
fs.unlinkSync(filePath);
cleaned++;
} catch {
// Ignore cleanup failures.
}
}
}
}
} catch {
// Ignore missing directories and similar filesystem errors.
}
return cleaned;
}