openclaw/apps/ios/Sources/LiveActivity/LiveActivityManager.swift

126 lines
4.0 KiB
Swift

import ActivityKit
import Foundation
import os
/// Minimal Live Activity lifecycle focused on connection health + stale cleanup.
@MainActor
final class LiveActivityManager {
static let shared = LiveActivityManager()
private let logger = Logger(subsystem: "ai.openclaw.ios", category: "LiveActivity")
private var currentActivity: Activity<OpenClawActivityAttributes>?
private var activityStartDate: Date = .now
private init() {
self.hydrateCurrentAndPruneDuplicates()
}
var isActive: Bool {
guard let activity = self.currentActivity else { return false }
guard activity.activityState == .active else {
self.currentActivity = nil
return false
}
return true
}
func startActivity(agentName: String, sessionKey: String) {
self.hydrateCurrentAndPruneDuplicates()
if self.currentActivity != nil {
self.handleConnecting()
return
}
let authInfo = ActivityAuthorizationInfo()
guard authInfo.areActivitiesEnabled else {
self.logger.info("Live Activities disabled; skipping start")
return
}
self.activityStartDate = .now
let attributes = OpenClawActivityAttributes(agentName: agentName, sessionKey: sessionKey)
do {
let activity = try Activity.request(
attributes: attributes,
content: ActivityContent(state: self.connectingState(), staleDate: nil),
pushType: nil)
self.currentActivity = activity
self.logger.info("started live activity id=\(activity.id, privacy: .public)")
} catch {
self.logger.error("failed to start live activity: \(error.localizedDescription, privacy: .public)")
}
}
func handleConnecting() {
self.updateCurrent(state: self.connectingState())
}
func handleReconnect() {
self.updateCurrent(state: self.idleState())
}
func handleDisconnect() {
self.updateCurrent(state: self.disconnectedState())
}
private func hydrateCurrentAndPruneDuplicates() {
let active = Activity<OpenClawActivityAttributes>.activities
guard !active.isEmpty else {
self.currentActivity = nil
return
}
let keeper = active.max { lhs, rhs in
lhs.content.state.startedAt < rhs.content.state.startedAt
} ?? active[0]
self.currentActivity = keeper
self.activityStartDate = keeper.content.state.startedAt
let stale = active.filter { $0.id != keeper.id }
for activity in stale {
Task {
await activity.end(
ActivityContent(state: self.disconnectedState(), staleDate: nil),
dismissalPolicy: .immediate)
}
}
}
private func updateCurrent(state: OpenClawActivityAttributes.ContentState) {
guard let activity = self.currentActivity else { return }
Task {
await activity.update(ActivityContent(state: state, staleDate: nil))
}
}
private func connectingState() -> OpenClawActivityAttributes.ContentState {
OpenClawActivityAttributes.ContentState(
statusText: "Connecting...",
isIdle: false,
isDisconnected: false,
isConnecting: true,
startedAt: self.activityStartDate)
}
private func idleState() -> OpenClawActivityAttributes.ContentState {
OpenClawActivityAttributes.ContentState(
statusText: "Idle",
isIdle: true,
isDisconnected: false,
isConnecting: false,
startedAt: self.activityStartDate)
}
private func disconnectedState() -> OpenClawActivityAttributes.ContentState {
OpenClawActivityAttributes.ContentState(
statusText: "Disconnected",
isIdle: false,
isDisconnected: true,
isConnecting: false,
startedAt: self.activityStartDate)
}
}